Color Grading Calculator
Professional color grading calculations for post-production. Master color space math, HDR workflows, and technical color calculations.
Color Science Reference
Color Spaces
Rec. 709
HD StandardStandard dynamic range for HD content
Rec. 2020
UHD StandardWide color gamut for 4K/8K content
DCI-P3
Cinema StandardDigital cinema color space
Adobe RGB
PhotographyExtended gamut for photo workflows
Dynamic Range
SDR
100 nitsStandard dynamic range
HDR10
1,000 nitsHigh dynamic range standard
HDR10+
4,000 nitsDynamic metadata HDR
Dolby Vision
10,000 nitsPremium HDR format
Bit Depth
8-bit
256 levels16.7 million colors total
10-bit
1,024 levels1.07 billion colors total
12-bit
4,096 levels68.7 billion colors total
16-bit
65,536 levelsProfessional color depth
Color Grading Calculations
Color Gamut Coverage Calculator
Calculate color gamut coverage percentages between different color spaces.
Formula:
Coverage % = (Target Gamut Area ÷ Reference Gamut Area) × 100
Examples:
DCI-P3 coverage of Rec. 2020
Calculation: (P3 Area ÷ Rec2020 Area) × 100 = 75%
Result: 75% coverage of Rec. 2020
Rec. 709 coverage of DCI-P3
Calculation: (Rec709 Area ÷ P3 Area) × 100 = 82%
Result: 82% coverage of DCI-P3
Pro Tips:
- Wider gamuts contain more colors but require compatible displays
- Consider delivery format when choosing working color space
- Use gamut mapping for cross-format compatibility
HDR Tone Mapping Calculator
Calculate tone mapping curves for HDR to SDR conversion.
Formula:
SDR Value = HDR Value × (SDR Peak ÷ HDR Peak) ^ Gamma
Examples:
1000 nit HDR to 100 nit SDR
Calculation: 1000 × (100 ÷ 1000) ^ 0.45 = 316 nits
Result: 316 nits mapped value
4000 nit HDR to 100 nit SDR
Calculation: 4000 × (100 ÷ 4000) ^ 0.45 = 632 nits
Result: 632 nits mapped value
Pro Tips:
- Use perceptual tone mapping for better visual results
- Preserve highlight detail in bright scenes
- Test tone mapping on different content types
Color Temperature Calculator
Calculate color temperature adjustments and white balance corrections.
Formula:
Mired Shift = (1,000,000 ÷ Target K) - (1,000,000 ÷ Source K)
Examples:
3200K to 5600K correction
Calculation: (1M ÷ 5600) - (1M ÷ 3200) = -134 mireds
Result: -134 mired shift (cooler)
6500K to 3200K correction
Calculation: (1M ÷ 3200) - (1M ÷ 6500) = +159 mireds
Result: +159 mired shift (warmer)
Pro Tips:
- Use mireds for linear color temperature adjustments
- Kelvin scale is non-linear for color correction
- Consider mixed lighting scenarios
Bit Depth Conversion Calculator
Calculate precision loss when converting between bit depths.
Formula:
Precision Loss = (Source Levels - Target Levels) ÷ Source Levels × 100
Examples:
10-bit to 8-bit conversion
Calculation: (1024 - 256) ÷ 1024 × 100 = 75%
Result: 75% precision loss
12-bit to 10-bit conversion
Calculation: (4096 - 1024) ÷ 4096 × 100 = 75%
Result: 75% precision loss
Pro Tips:
- Higher bit depths provide more grading flexibility
- Avoid multiple conversions to minimize quality loss
- Use dithering when reducing bit depth
Perfect Your Color Workflow
Get instant color calculations with CineMath. Master color science and achieve professional grading results.